Super Battletank 2

1994 video game
  • NA: Absolute Entertainment[1]
  • JP: Pack-In-Video[1]
  • EU: Absolute Entertainment[1]
Designer(s)Garry Kitchen
David Lubar
Mark Morris
Carol Albert
Dan Kitchen
Alex DeMeoProgrammer(s)Garry Kitchen
David Lubar
Mark Morris
Chi Y. ChenArtist(s)Jesse Kapili
Glen Schofield
John Cassells
Ray Bradley
Dan PetersComposer(s)Jim Wallace[2]Platform(s)Super NESRelease
  • NA: January 1994[1]
  • JP: May 27, 1994[1]
  • EU: August 8, 1994[1]
Genre(s)Tank simulation[1]Mode(s)Single-player

Super Battletank 2 is a 1994 tank simulation video game that was released exclusively for the Super Nintendo Entertainment System.

Summary

This video game is the sequel to Super Battletank, and the player controls a M1A2 Battletank.[3] There are 16 missions, all located in the Middle East.[3] Using radar, the player must scout out groups of enemy tanks and use the primary turret to take out infantrymen, Jeeps, SCUD missiles, and armored personnel carriers.[3] The Phalanx machine gun is used to take down enemy air threats like helicopters. Smoke screens can make the player temporarily invisible to enemy radar; turning them into a major threat.[3] Players can also summon threats from the sky in the form of supply drops and airstrikes.[3]

Reception

Reception
Review scores
PublicationScore
Electronic Gaming Monthly35/50[4]
Total!70%[5]

Electronic Gaming Monthly gave a positive review, citing a new features and weapons in the game.[4]

See also

References

  1. ^ a b c d e f g "Release information". GameFAQs. Retrieved 2011-05-29.
  2. ^ "Composer information". SNES Music. Retrieved 2011-07-17.
  3. ^ a b c d e "Game overview". MobyGames. Retrieved 2011-12-28.
  4. ^ a b "Review Crew: Super Battletank 2". Electronic Gaming Monthly. Vol. 7, no. 3. March 1994. p. 34. Retrieved August 31, 2021.
  5. ^ Barker, Linda (September 1994). "Super Battletank 2". Total!. No. 33. p. 31. Retrieved August 31, 2021.
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